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Coming Next

What PhreeLabs
Is Exploring Next

No additional products are announced. The remaining proposal is an addition to Architect for reviewing game-art and animation revisions before they reach a playable build. It is not built yet, and there is no release date or sign-up.

One Proposed Addition to ArchitectProposal · Not Built

The Architect Proposal

Explore the current in-house builds on the Work page.

Game Asset and Animation Revisions

Proposed Future Direction for Architect · Not a Separate App

Proposed Addition · Not Built
The Problem
Redrawing an animation can quietly break its pivots, timing, hitboxes, attachments, or gameplay events on the way from the art tool to the game. A preview can look right and still play wrong.
What It Should Do
Show what changed between versions of a move, keep or flag the timing and gameplay data that was already approved, and test the result in the real game runtime before it is accepted.
Architect Today
Animation, Collision, and Pixels workspaces; throw authoring; menu audio and saved settings in packaged games; and scenes that compile and run in the native Webs engine for testing.
Proposed Addition
Revision tracking for art after its gameplay data is approved: compare versions, flag affected timing and gameplay data, and require a runtime test before acceptance. None of this is built yet.
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